Bitboi Classic
When Trevor Alan Gomes built the most absurdly overengineered donation alert on Twitch showing his Gamemaker Pro game playing on an original Nintendo Entertainment System, he didn’t know that Some Guy was actually going to build it.
RELEASE PARTY!!
…was Saturday 9/26/2020, but personalized bitboi NES ROMs are still available for free to anyone with sufficient free twitch channel points on https://twitch.tv/SomeCodingGuy (Digital Engraving redemption). Come get your own!
E8: Gameplay
Time to add note collection gameplay to our game
E7: Platformer Physics
Adding 2d physics to a platformer for jump kinematics
E6: Sprite Packing and Large Sprites
Moving to 2x3 (16x24 pixel) player sprites, by building a sprite packer
E5: Full Collision Detection
Using the coin counter to finish player collision detection
E4: On Screen Debug
Using a coin counter to show debugging values on screen
E3: Basic Collision Detection
Adding basic collision detection on the right side and down
E2: Level Editor
Building a graphical NES level editor
E1: Attract
Starting an NES Game build with an Attract Screen