E5: Full Collision Detection
Using the coin counter to finish player collision detection
Trevor made a movie prop for his most ridiculously overengineered alert on Twitch, putting his GameMaker Pro game into an NES - Bitboi Classic is the true story of porting that game to the original Nintendo. In this episode, SomeCodingGuy uses the coin counter to debug the left/right/down collision code on an 8bit system with the cc65 toolchain in C and 6502 assembly.
Transcript:
TBD